Exam 3 practice questions
Exam 3 practice questions
A. Unix I/O
A1) Consider the following server main loop:
int server_fd = Open_listenfd(port);
while (1) {
int client_fd = Accept(server_fd, NULL, NULL);
int pid = Fork();
if (pid == 0) {
// in child
chat_with_client(client_fd);
exit(0);
}
}
Assume that
Open_listenfd
,Accept
, andFork
are functions fromcsapp.h
andcsapp.c
- the
chat_with_client
function correctly handles all details of communicating with the remote client, including closing the client socket file descriptor - the main server process has a handler for
SIGCHLD
to wait for child processes to exit - the server intentionally does not place any limit on how many client sub-processes can be running
- the server intentionally does not have any mechanism for handling shutdown requests
Describe a bug in this main loop, and how to fix it.
B. Network communication
B1) Complete the following function, called chat_with_client
. It should implement the server side of a network protocol in which the client will repeatedly send lines of text, and for each line of text that is not quit
, the server will send back the reversal of the line sent by the client. When the client sends the line quit
, then the client session has ended, and the connection should be closed by the server.
For example, if the client sends
Hello, world
Colorless green sheep sleep furiously
A smell of petroleum prevails throughout
quit
then the server should send back
dlrow ,olleH
ylsuoiruf peels peehs neerg sselroloC
tuohguorht sliaverp muelortep fo llems A
You may implement and call helper functions as necessary. You may use the functions defined in csapp.h
and csapp.c
.
void chat_with_client(int client_fd) {
// TODO: complete this function
C. Concurrency
C1) Consider the following IntStack
data type.
The header file:
// intstack.h
#ifndef INTSTACK_H
#define INTSTACK_H
#define MAX 256
struct IntStack {
int contents[MAX];
int top;
};
void intstack_init(struct IntStack *s);
void intstack_push(struct IntStack *s, int val);
int intstack_pop(struct IntStack *s);
#endif // INTSTACK_H
The implementation file:
// intstack.c
void intstack_init(struct IntStack *s) {
s->top = 0;
}
void intstack_push(struct IntStack *s, int val) {
assert(s->top < MAX);
s->contents[s->top] = val;
s->top++;
}
int intstack_pop(struct IntStack *s) {
assert(s->top > 0);
s->top--;
return s->contents[s->top];
}
Modify the IntStack
data type so that it can be safely used by multiple threads.
When the intstack_push
function is called, and the stack is full, the function
should wait until the stack is not full, and then push the specified value.
When the intstack_pop
function is called, and the stack is empty, the function
should wait until the stack is not empty, and then pop the top value.